AI Insights · Timothy · October 2021
Top 5 Historical Games in Italy Q3 2021
Discover how the top 5 historical games performed in Italy during Q3 2021, with insights into their downloads, revenue, and active users.
During the third quarter of 2021, historical games saw varied performance trends in Italy. Data from Sensor Tower reveals intriguing patterns in downloads, revenue, and active users for the top 5 apps in this category.
Comics Bob from SayGames LTD showed a fluctuating download pattern, peaking at around 36K in mid-July and dipping to approximately 10.9K by the end of September. Weekly active users followed a similar trend, starting at around 64.8K and declining to about 26K by the quarter's end.
1945 - Airplane shooting game by ONESOFT GLOBAL PTE. LTD. experienced a steady increase in weekly revenue, reaching approximately $7.8K in mid-September. Downloads remained robust, peaking at around 29K in mid-July and maintaining a consistent rate of approximately 23K towards the end of the quarter. Active users demonstrated a stable upward trend, starting at 66.4K and rising to around 121K.
Royal Match from Dream Games saw a significant rise in weekly revenue, peaking at about $47.6K at the end of September. Downloads fluctuated, peaking at around 32.5K in late August and dropping to approximately 14.6K by mid-September. Active users increased from around 89.2K at the beginning of the quarter to about 129K by the end.
My Child Lebensborn by Sarepta Studio AS had a notable spike in revenue in early July, reaching approximately $10.7K, before tapering off to lower values. Downloads peaked at around 36.4K in early July and gradually declined to about 813 by late September. Active users followed a similar pattern, starting at around 734 and peaking at 42.8K in mid-July before reducing to approximately 3.4K.
Lastly, Manor Matters from Playrix maintained a steady revenue stream, peaking at around $31.7K in late August. Downloads showed a downward trend, starting at approximately 16.5K in late June and declining to about 2.5K by the end of September. Active users saw a gradual decrease from 161.6K to around 101K throughout the quarter.
For more detailed insights and data on app performance, visit Sensor Tower.